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Rubato Productions Inc. is a Product Development Organization in Irvine, CA who has researched, developed and produced products for various markets. From Concept to Production, Rubato Productions has a 20 year proven track record that can support all of your Product Development Requirements.

·   Mechanical Design and Engineering                                           

·   Product Analysis

·   Concept Development

·   Industrial Design

·   Drawings and 3D modeling

·   Prototype

·   Tooling

·   Packaging

·   Production

Since 1990 we've provided product development services across a broad spectrum of industries from the West Coast to the East Coast. Contact one of our local offices today to discuss your project requirements.  

Rubato Productions announces the release of the Concert Hands™ the future of piano learning.

After several years of research and development Rubato Productions latest release is the Concert Hands System. This innovative product enables anyone and everyone to play their favorite songs on an acoustic piano or digital keyboard. The traditional way of learning normally takes years of training. With this new product you can begin playing beautiful songs in a matter of minutes. Concert Hands™ is the first product to utilize software with on-line gaming/E-learning techniques, robotics and haptic technology that enables piano playing in a new and non-traditional way, by physically moving a person’s wrists and cueing the fingers. The Concert Hands System's optional mobile features provide great opportunities for the smart phone application world. The Concert Hands System also has a library of over 700,000 songs.

 

 

 

 

Concert Hands iPad/iPhone App

 About this project

The Concert Hands mobile application is a piano playing assistance and game app for the iPhone and iPad. This innovative app utilizes gaming and learning technology that builds finger control enabling piano playing that can be transferred to a real piano.

Once a selected song has been started, note bars fall towards each finger box that is supposed to be pressed. Looping and tempo adjusting can also be applied to each song to make playing easier.

Ten finger boxes light up when pressed indicating a correct stroke. If a user presses the wrong finger box it will not light up. Meanwhile a users fingers are controlling the 3D fingers that are playing the piano keys that would be pressed on a real piano.

When a user shifts to the Simon Says type mode, the game will shift to pattern matching. It will act much like the Simon Says game works and a list of 128 musical instrument tones can be chosen for each song. The game mode starts slowly and gets progressively harder utilizing both hands.

At the end of a round the user’s stats for timing, accuracy and fingering are displayed. The application will also integrate Game Center functionality so that users can earn badges and complete achievements relevant to game play.

If a user chooses the normal mode, the note drop bars are eliminated for freestyle playing. This mode also enables the user to independently move the 3D fingers.

Customers can choose from 12 midi songs (song files) that come with the App and will have access to a database of over 700,000 midi songs that can be downloaded. Purchase of midi fingering data will be through a web based content management system where customers can login and upload data. 

Our Goal

Imagine playing your favorite songs on your iPad and then playing them on a real piano keyboard! Imagine the excitement of playing popular songs for your family and friends!

Concert Hands piano playing assistance technology enables everyone to play piano while having fun in a gaming environment. By viewing your hands playing as 3D hands you're able to see exactly what keys are being played and where they are being played on a full size piano keyboard. This innovative music app technology allows you to interact with a piano app in a way never before possible. We strongly believe that our music assistance and gaming technology is an important next step for mobile music applications. 

While we've offered Concert Hands haptic piano products for years, the Concert Hands App is our first step in making our piano playing assistance technology available on the iPad and iPhone’s mobile platform. 

Project location: Irvine, CA    

Project By

Rob McGregor                                                                            

Rubato Productions Inc. has researched, developed and produced products for the Medical, Automotive, Aerospace, Bio-Tech, Haptic, Robotic, Electronics, Consumer and Toy industries. Our newest technology is the Concert Hands™ piano assistance technology. The first of its revolutionary kind that enables everyone to play the piano. Our mission is to bring music into the lives of people of all ages.

 

This is our Concert Hands PC software program. The Logic used from this program will create the Concert Hands app for the iPad and iPhone

 

                               Concept design for the iPhone Concert Hands App

                                 Concept design for the iPad Concert Hands App

 

 

Haptic Piano Technology on CNN

 CNN Video Picture

http://www.youtube.com/watch?v=HXzKp5SOLpw

 

Haptic Technology is Changing How We Learn

In the News

http://www.youtube.com/watch?v=ABeAAHF6k1k&feature=player_embedded

 

Concert Hands featured in November 2010 issue of Flipside magazine published by the Institution of Engineering and Technology

Flip 2Flip 1

 

 

 

Rubato Productions latest product, the Concert Hands System
is featured in Tick Tock Books UK HI-Tech World book COOL STUFF
at Amazon.co.uk
The web link to purchase the book: http://www.amazon.co.uk/Cool-Stuff-tech-World-Clash/dp/1848982178 


Rubato Productions Haptic Piano Technology

Creates a New Category in the New Grove Dictionary of Musical Instruments

 

‘Haptic instrument’ refers to new types of computer controlled instruments.  In particular, a haptic instrument consists of actuators that exert forces on the musician, sensors that detect player gestures, an algorithm that determines what forces to exert on the musician, and a controller that runs the algorithm and interfaces with the sensors and actuators.  An ‘actively controlled acoustic musical instrument’ is a special case where an acoustic instrument is augmented with sensors, actuators and a controller.  The interface is the acoustic instrument itself while the controller determines the acoustic behavior.  ‘Augmented’ or ‘hyper’ instruments are haptic forms of traditional instruments with sensors to enable the player to control augmentation of the existing sound, such as for the “Overtone Violin.”

 

Keyboard instruments, especially acoustic and electronic forms of the piano, organ and carillon have received significant study. Piano and organ research is discussed below. Haptics is also used to design electronic keyboards that feel more like acoustic pianos and mechanical organs, as well as attempts towards programmable touch-adjustable keyboards capable of mimicking different traditional keyboards such as organ, harpsichord, piano, or clavichord.

 

For keyboards, the haptic feedback event begins when the finger approaches the key and ends with the final disconnect between the finger and key.  The player may sense forces caused by events such as flexing of action parts such as keys, compression of materials, inertia due to mass distribution in the action components, mechanical connections, relative timing of events, lost motion and bouncing. Keyboard arrangement and size affecting player inputs are considered haptic as well as ergonomic issues. The clavichord provides a unique example amongst keyboards in that the player is in direct control of string contact and sound production as long as the note sounds.  Harpsichordist fingers are in key contact through the quill pluck and initiation of the sound production. Pianists effectively throw the hammer at the strings through the action mechanism.  Organs are discussed separately below.

 

The specific circumstances of keyboard haptics study have practical difficulties. Acoustic and mechanical response is difficult to measure meaningfully.  Keyboard actions are difficult to study accurately due to the difficulty of isolating extraneous movement and because the actions are enclosed within the instrument; therefore, effective computer models have to be developed to supplement analysis. Realistic simulation of acoustic keyboards remains a sought-after goal. Psychological factors further complicate the pursuit of accurate objective results.

Piano: Piano pedagogues and performers have been discussing matters of touch, tone, learning, and performance effects at least since the early 19th century. Discussion of the effects of touch on tone was joined by theories of the merits of rigidity vs. relaxation of the muscles of the fingers, wrist, forearm, upper arm and shoulder.

Current areas of study and application in piano haptics include: Physiology of the arm, hands, finger and finger pads and what this implies for performance and injury; pedagogical concerns of learning and motor performance; analysis, efficiency and effectiveness of different types of touch and movement for performance problems such as rapid octaves, rapid passages, trills, leaps, repetitions and control of timing and volume; whether different types of touch can affect the quality of sound produced for a given type of action; psychological effects on perceptions of touch and tone, performance or instrument quality; how pianists respond to subtle action regulation and differing material factors; and differences between player response and action capability for different types of actions, including historic or experimental actions.    

 

Several commercial products employ piano haptic research and technology. Concert Hands™ by Rubato Productions utilizes robotics and aspects of haptic technology to teach piano playing by physically moving the student's wrists and cueing the individual fingers along with visual guidance within a displayed music score.

Concert Hands On Japanese TV http://www.youtube.com/watchv=1dYCCOt9kyc

jp11

 
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